I was tasked with creating a banner for mobile-only clients visiting StickPage when we released Stick War: Legacy at Max Games. I used assets from the game and a JavaScript runtime of the skeleton animation system we used to create a responsive animated banner that aimed to funnel mobile clients to their respective app stores to try the game.
This was my first major project working with WebGL and taught me a lot about the vast landscape of devices and capabilities. The renderer gracefully degrades into displaying a static image if the visitor’s device can’t handle the animation.